Season 4 Cards
The fourth season of Last War: Survival, titled Evernight Isle – Light and Darkness, launched with a two-week pre-season:contentReference[oaicite:47]{index=47}. It introduced many new features, most notably the Tactic Cards system, which offers powerful boosts to players who use it effectively:contentReference[oaicite:48]{index=48}. Below we detail each new Season 4 card and how to use it:
New Cards in Season 4
Core Cards
Card Name: Purgator – Monster SlayerRarity: UR (Gold)
Type: Core Card
Effect: Reduces damage taken from monsters. After activation, the commander gains +250 resistance and up to 20% reduced monster damage for 180 seconds
Best Use: Use this in PvE battles against monsters (e.g., Dig Site guardians, Oni generals, Zombies, Doom Elites) to boost virus resistance and mitigate damage
Card Name: Rapid TrainingRarity: UR (Gold)
Type: Core Card
Effect: Reduces the commander’s unit training time by up to 24% for 180 seconds after use:contentReference[oaicite:51]{index=51}.
Best Use: Activate before large training sessions to speed up troop recruitment, saving valuable time in base buildup.
Card Name: Warmind – Rapid RescueRarity: UR (Gold)
Type: Core Card
Effect: After winning a PvP battle, restores a percentage of lightly wounded units (up to 100%) for 180 seconds:contentReference[oaicite:52]{index=52}.
Best Use: Use after a successful PvP battle on the world map to recover troops and minimize losses.
Card Name: Warmind – Morale BoostRarity: UR (Gold)
Type: Core Card
Effect: Upon winning a PvP battle on the world map, squad morale increases by up to 6% (stackable up to 5 times):contentReference[oaicite:53]{index=53}.
Best Use: In world PvP, this grants increasing morale after each victory, strengthening subsequent attacks.
Card Name: Windrusher – Rapid RescueRarity: UR (Gold)
Type: Core Card
Effect: Increases march speed of the commander and nearby allies by up to 50% for 60 seconds (stackable up to 3 times):contentReference[oaicite:54]{index=54}.
Best Use: Use this before or during attacks to greatly boost your troops’ movement speed on the map.
Card Name: Windrusher – Morale BoostRarity: UR (Gold)
Type: Core Card
Effect: In offensive PvP battles, for each 5% of extra march speed, squad morale increases by 5% (up to 3 stacks)
Best Use: Pair with march-speed boosts to elevate your squad’s morale for extra strength.
Card Name: Bulwark – Comprehensive EnhancementRarity: UR (Gold)
Type: Core Card
Effect: Grants +8.00% HP, Attack, and Defense to commander and nearby allies for 60s during Defense Support (stackable up to 3 times)
Best Use: Activate in a Defense Support battle to greatly boost your defending army’s stats.
Card Name: Bulwark – Morale BoostRarity: UR (Gold)
Type: Core Card
Effect: At the start of a Defense Support battle, the squad gains +3.00% Morale (each ally with this skill adds +3.00%, up to 9%)
Best Use: Place in allied Defense Support to stack squad morale, reinforcing your defense.
Card Name: Harvester – Rapid GatherRarity: UR (Gold)
Type: Core Card
Effect: Immediately collect the remaining resources from the selected gathering point (up to 100%)
Best Use: Use on high-level gathering points (especially oil) to quickly claim leftover resources, similar to an instant gather skill.
Battle Cards
Card Name: Damage Reduction ReversalRarity: SSR (Purple)
Type: Battle Card
Effect: Reduces damage taken when countered (up to 5.10%)
Best Use: Equip in PvP to lower damage received when your forces counterattack.
Card Name: Warmind – Lethality ResistanceRarity: SSR (Purple)
Type: Battle Card
Effect: After winning PvP battles on the world map (up to 2 times), squad casualties are reduced by up to 1%
Best Use: Use when planning multiple PvP battles to reduce losses after each victory.
Card Name: Windrusher – Rapid MarchRarity: SSR (Purple)
Type: Battle Card
Effect: Increases march speed (up to 18%)
Best Use: Boosts your troops’ movement for attacks or retreats on the world map.
Card Name: Bulwark – Attribute AuraRarity: SSR (Purple)
Type: Battle Card
Effect: At the start of Defense Support, Squad Heroes gain bonus Attack/Defense/HP (up to 4%)
Best Use: Take into allied defense battles to improve your heroes’ stats against attackers.
Card Name: Mixed FormationRarity: SSR (Purple)
Type: Battle Card
Effect: At battle start, for each troop type in your squad, Squad Heroes gain bonus Attack/Defense/HP (up to 3%)
Best Use: Effective for mixed-army PvP squads; the more troop types, the higher the boost.
Card Name: Attribute AuraRarity: SSR (Purple)
Type: Battle Card
Effect: In world PvP, the first squad’s Heroes gain bonus Attack/Defense/HP (up to 4%)
Best Use: Maximizes your lead hero squad’s power in attacks.
Card Name: Damage ReversalRarity: SSR (Purple)
Type: Battle Card
Effect: Increases damage when countered (up to 2.55%).
Best Use: In counterattacks, this boosts your damage against defenders.
Card Name: Efficient UnityRarity: SSR (Purple)
Type: Battle Card
Effect: Gains full troop-type bonus when deploying 4 heroes of the same type.
Best Use: Use with a mono-type squad (four of the same type) to take advantage of troop synergy.
Card Name: Warmind – Attribute Aura (Battle)Rarity: SSR (Purple)
Type: PvP Battle Card
Effect: After winning PvP battles (up to 5 times), Squad Heroes gain bonus Attack/Defense/HP (up to 1.6%)
Best Use: Carry over multiple PvP wins; the squad gains small boosts after each victory.
Card Name: Warmind – Speed SurgeRarity: SSR (Purple)
Type: Battle Card
Effect: After winning PvP (up to 2 times), squad march speed increases (up to 1.6%)
Best Use: Follow up PvP victories with faster marches for your next attacks.
Card Name: Warmind – One Against TenRarity: SSR (Purple)
Type: Battle Card
Effect: Reduces attribute penalties when you have insufficient units (up to 30%)
Best Use: Useful for raids or PvP when your squad is smaller than usual; it mitigates the penalties for having fewer troops.
Card Name: Windrusher – Attribute Aura (Battle)Rarity: SSR (Purple)
Type: Battle Card
Effect: In offensive PvP, for every 8 tiles moved (up to 5 times), heroes gain bonus Attack/Defense/HP (1% each)
Best Use: Great for long marches; for every long move, your squad gets an extra stats boost.
Card Name: Windrusher – Lethality BurstRarity: SSR (Purple)
Type: Battle Card
Effect: In offensive PvP, for every 8 tiles moved (up to 5 times), heroes gain Critical Injury bonus (1.6%)
Best Use: Pair with long movements to boost your troops’ critical hit rate during battles.
Card Name: Bulwark – Lethality ResistanceRarity: SSR (Purple)
Type: Battle Card
Effect: At the start of a Defense Support battle, squad casualties are reduced (up to 2%)
Best Use: Use in allied Defense Support to reduce casualties in the early stages of the battle.
Card Name: Purgator – Attribute Aura (Battle)Rarity: SSR (Purple)
Type: PvE Battle Card
Effect: At the beginning of a PvE battle, Squad Heroes gain bonus Attack/Defense/HP (up to 6%)
Best Use: Equip it for PvE fights (monsters, raids) to give your team an early stat boost.
Resource Cards
Card Name: Master HealerRarity: SSR (Purple)
Type: Resource Card
Effect: Reduces resource cost of Healing (up to 12%):contentReference[oaicite:74]{index=74}.
Best Use: Carry it to lower the healing resource cost for units or heroes in your base.
Card Name: Helping HandRarity: SSR (Purple)
Type: Resource Card
Effect: Extends received help acceleration by 4s:contentReference[oaicite:75]{index=75}.
Best Use: Ideal when requesting alliance help for boosts like building or training, as it adds a few extra seconds to the help acceleration.
Card Name: Warmind – Treasure Hunter (Purple)Rarity: SSR (Purple)
Type: Resource Card
Effect: Receives 1 R-Tier card pack after 3 consecutive world PvP wins:contentReference[oaicite:76]{index=76}.
Best Use: Go on win streaks in PvP to earn extra card packs.
Card Name: Warmind – Plunder TycoonRarity: SSR (Purple)
Type: Resource Card
Effect: Boosts the max daily resource plunder limit by up to 12%
Best Use: In farming runs, this increases the maximum resources you can loot each day.
Card Name: Harvester – Treasure Hunter (Purple)Rarity: SSR (Purple)
Type: Resource Card
Effect: Gain 1 R-Tier card pack after collecting 100,000 resources in a single gather
Best Use: Use at high-level resource nodes to earn card packs along with resources.
Card Name: Purgator – Treasure Hunter (Purple)Rarity: SSR (Purple)
Type: Resource Card
Effect: Defeat enough monsters to earn 4 green card packs (at level 11)
Best Use: Good for PvE monster fields; farming monsters yields card packs.
Card Name: Purgator – Resource HungerRarity: SSR (Purple)
Type: Resource Card
Effect: Additional Coin/Food/Iron after defeating regular World Map zombies (up to 12%)
Best Use: Great for zombie events (like Blood Moon) to boost resource drops.
Card Name: Purgator – Night SnatcherRarity: SSR (Purple)
Type: Resource Card
Effect: Increases Profession EXP from killing Zombies (up to 12%)
Best Use: Use during zombie events to get extra profession EXP from zombie kills.
Card Name: Bulwark – Treasure Hunter (Purple)Rarity: SSR (Purple)
Type: Resource Card
Effect: Receives 2 R-Tier card packs after winning a Defense Support battle
Best Use: Use in Defense Support battles to earn bonus card packs.
Card Name: Warmind – Treasure Hunter (Blue)Rarity: SR (Blue)
Type: Resource Card
Effect: SR version: receives 1 R-Tier pack after 5 consecutive PvP wins
Best Use: Acts like its purple counterpart, but triggers after 5 wins.
Card Name: Bulwark – Treasure Hunter (Blue)Rarity: SR (Blue)
Type: Resource Card
Effect: SR version: receives 1 R-Tier pack after a Defense Support win
Best Use: Use if you lack the SSR version; grants a single pack per defense win.
Card Name: Harvester – Treasure Hunter (Blue)Rarity: SR (Blue)
Type: Resource Card
Effect: SR version: gain 1 R-Tier pack after collecting 200,000 resources in one gather
Best Use: For massive resource nodes if you don't have the SSR version; rewards a pack after a huge gather.
Card Name: Purgator – Treasure Hunter (Blue)Rarity: SR (Blue)
Type: Resource Card
Effect: SR version: earn 2 green card packs after enough monster kills
Best Use: Similar to the SSR version; use in PvE to obtain card packs from monsters.
Card Name: Gold DiggerRarity: R (Green)
Type: Resource Card
Effect: Boosts Coin output by 3%
Best Use: Increases gold production in your base.
Card Name: Iron DiggerRarity: R (Green)
Type: Resource Card
Effect: Boosts Iron output by 3%
Best Use: Increases iron production in your base.
Card Name: Agriculture GiantRarity: R (Green)
Type: Resource Card
Effect: Boosts Food output by 3%
Best Use: Increases food production in your base.
General Tactical Tips
- Use cards like Purgator – Monster Slayer and Rapid Training to boost PvE performance and reduce monster damage
- In PvP, focus on speed and morale: cards such as Windrusher – Rapid Rescue and Warmind – Morale Boost increase march speed and squad morale.
- In defense support, use Bulwark cards to strengthen your allied defense with stat and morale boosts
- For resource gathering, cards like Harvester – Rapid Gather and Warmind – Plunder Tycoon help collect resources faster and increase your plunder limit:contentReference
- Regularly upgrade your tactic cards and adjust your deck to match your current goals (e.g., virus resistance vs. farming resources).